۾ : gulikoza

ο ɼǵ :
   Direct3D   ׸      ȼ ̴ ȿ   ֽϴ.

߾  ͵ :
   ȼ ̴ 2.0  (Radeon 9500 ̻, GeForce FX5200 ̻)
   ȼ ̴ 1.4  (scale2x_ps14.fx : Radeon 8500 ̻)

** Ʒ  ׸ ȿ   ֽϴ :
1) Ϲ
   point.fx -     ũ
   bilinear.fx - ֹ ũ ( )
   scale2x.fx -  MAME 2 ũ
   scale2x_ps14.fx -  MAME 2 ũ (ȼ ̴ 1.4 )
   2xSaI.fx - 2xSaI ũ 
   2xSaI_sRGB.fx - 2xSai ( ) ũ

2) OGL2 PSX ÷ο  GLSL ׸ ȿ  ͵  Ʒ ϴ.
   guest(r) .fx  ٲ ּ̽ϴ.
   Ʒ ȿ   .fx  Ͽ  ٲٽ  ֽϴ.
   GS2x.fx
   GS4x.fx
   GS4xColorFilter.fx
   GS4xFilter.fx
   GS4xScale.fx

3)   ٸ ׸ ȿ...

** 
   1. DOSBox.Conf ޸ ϴ.
   2. 'output=direct3d', 'scaler=none' մϴ. ػ(fullresolution Ǵ windowresolution) ʿ   ʽÿ.
   3. 'pixelshader=' ڿ   ׸ ȿ  ʽÿ.


ȼ ̴   DOSBox ֿܼ  ڿ ϴ:
D3D:Pixel shader output enabled
   ȿ  ʽϴ.
